lua_loadint lua_load (lua_State *L,
lua_Reader reader,
void *data,
const char *chunkname);
Loads a Lua chunk.
If there are no errors,
lua_load pushes the compiled chunk as a Lua
function on top of the stack.
Otherwise, it pushes an error message.
The return values of lua_load are:
LUA_ERRSYNTAX:
syntax error during pre-compilation;LUA_ERRMEM:
memory allocation error.This function only loads a chunk; it does not run it.
lua_load automatically detects whether the chunk is text or binary,
and loads it accordingly (see program luac).
lua_load uses a user-supplied reader function to read the chunk
(see lua_Reader).
The data argument is an opaque value passed to the reader function.
The chunkname argument gives a name to the chunk,
which is used for error messages and in debug information (see §3.8).